Graphics API Debugger
About
System Requirements
Tutorial: How do I...
Capture a Trace?
See bound shaders?
Iterate on shaders?
Find largest textures?
Optimize my app?
Export resources?
Create a Video?
Check Vulkan render state?
Capturing a trace
Android
Desktop
Inspecting a trace
Commands Pane
Framebuffer Pane
Geometry Pane
Report Pane
Shaders Pane
State Pane
Textures Pane
Releases
State Pane
The state pane displays the driver state immediately after executing the selected command.